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Post by dudeskis on Sept 18, 2013 15:56:46 GMT -6
So I read the territory update below after amassing a fair bit of territory, 39,918 km2 to be exact. I'm roughly twice the size of a starting nation but what advantage does this give me other than a slight reduction in the penalty? So if I lose 1million GDP due to my current size that's a pitiful amount of foreign investment needed to overcome. If I had double my GDP I'd only need to have 12 successful foreign investments to overcome the penalty. That would be swatting a gnat. Maybe in the future this will help more? It would be nice to speculate for oil again when you gain x amount of land. Technically shouldn't I have possibly acquired land with oil on it? Just running this past everyone in the case you're aware of something I haven't read. Also if we're hard up for land there are plenty of inactive people in our alliance to grab land from.
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Post by syndrome on Sept 19, 2013 1:32:20 GMT -6
Right now it's just that. Losing 1 growth per turn may not sound like much but it can add up. Of course, that's something only the top 10 nations need to worry about now.
For any physics nerds out there, budget is the position of your nation, GDP is velocity, growth is acceleration, and things like the bonus from stability of penalty from territory add up to be impulse.
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